Wellbeing, Heritage and Higher Education Learning

For the European Open and Digital Learning Week organised by EDEN DLE, I was invited to deliver a talk as part of an exciting panel discussion (on Monday the 6th of November at 3pm CET) facilitated by Prof. Antonella Poce, University of Roma Tor Vergata, Italy.

The panel explores how we promote wellbeing within the university context and what role could the use of technology and heritage play. The session, through the participation of seven experts from different European and non-European institutions, aims to investigate research experiences in the field of promoting and evaluating wellbeing in formal Higher Education contexts, especially through the use of heritage and technology as educational tools.

The title of my presentation is: Digital Storytelling with museum objects: exploring the benefits of co-creation within diverse learning communities.

If you want to join us, please, register via this link.

New publication: Co-designing a Digital Storytelling Toolkit to Improve Youth Mental Wellbeing

Grateful and delighted to have contributed a chapter on co-designing a digital storytelling toolkit for personal and collective wellbeing to this very interesting new volume on museum education edited by Prof Antonella Poce (Università di Roma Tor Vergata).

Please, read the abstract below.

Social interaction between peers is an essential factor in the development of an inclusive practice within formal and non-formal Education, aiming at increasing individual and collective well-being. Starting from this premise, Digital Storytelling was identified as the core methodology of this research, considering the key values of its original model and its flexibility as a participatory practice that enhances creativity and collaboration in a context in which mutual learning and peer support are prioritised. Considering the ongoing global challenge of funding mental health services, there is fertile ground for innovation, especially in the area of creative, online approaches to mental health literacy and healthy relationships among young people.
This paper explores the potential of applying participatory approaches, co-design techniques and digital storytelling as mixed methods to support youth mental well-being.

Please, cite as: Liguori, A., Co-designing a Digital Storytelling Toolkit to Improve Youth Mental Wellbeing, in Poce, A. (ed) Empirical Studies in Museum Education 3, E.S.I. – Edizioni Scientifiche Italiane, pp.143-160, ISBN: 978-88-495-5277-5.

Mental health and wellbeing: DS Toolkit for peer support

An exciting collaboration between young people, researchers and Mental Health Foundation UK.

A Digital Storytelling Toolkit was co-designed by a group of teen-agers and a team of researchers from the Storytelling Academy (Loughborough University) led by Antonia Liguori, in collaboration with Mental Health Foundation UK.

The Digital Storytelling Toolkit has been designed to help young people have better conversations around mental health and wellbeing.
Using insights we gained during a series of six storytelling workshops with students ages 13-16, researchers from Loughborough University have developed this resource to help young people talk about mental health and wellbeing in smaller groups.

When done mindfully, discussing the provided materials and prompts in groups can help them improve their sense of connection and belonging, as well as their self-awareness.

You can access the Digital Storytelling Toolkit via this link: https://digitalstorytellingtoolkit.uk/

This collaboration was supported by the Erasmus+ project SOLIS – DEVELOPING WELLBEING AND SOCIAL INCLUSION